It's Official: Santa Monica Is Remaking the Original God of War Trilogy from the Ground Up

So, the big moment at the end of today’s showcase? Turns out the rumors weren’t just noise. Santa Monica Studio has officially confirmed they’re going back to where it all started — with a full remake of the original God of War era story.

If you played that first game when it launched, you probably remember how different it felt. It wasn’t just another action title. It felt aggressive, cinematic, and unapologetically brutal in a way few games were back then. That was the moment Kratos stopped being just another video game character and turned into something iconic.

The announcement itself was handled in a really clever way. They brought back TC Carson, the original voice behind Kratos. And honestly, hearing him again just hits differently if you’ve followed the series for years. He didn’t show gameplay or story details — nothing like that. Just confirmation that the project is real, and that it’s still very early in development.

The teaser was minimal on purpose. Basically just a burning logo. No mechanics. No environments. Just the message: this is happening.

And that alone is enough to get longtime fans talking.

Why This Feels Bigger Than Just Another Remaster

We’ve technically seen these games re-released before. HD collections, upgraded resolution, smoother performance — the usual treatment. But this sounds closer to a full rebuild rather than a simple polish.

The big unknown right now is gameplay direction. Do they keep the original fast, chaotic combat style? Or do they rebuild everything using the systems introduced in God of War (2018) and refined in God of War Ragnarök?

That decision alone could completely change how this remake feels. Some players want modern precision and cinematic pacing. Others want the raw, aggressive energy of the originals. Balancing those two expectations won’t be easy.

Why This Trilogy Matters So Much

It’s kind of wild to think about now, but those original games are what really established Santa Monica Studio as a powerhouse. Without them, the modern version of the franchise probably wouldn’t exist the way it does today.

Going back to remake that foundation — after everything the studio learned from the modern games — could be huge. Not just visually. Structurally. Mechanically. Even narratively.

There’s also nostalgia pressure. Fans will absolutely notice if iconic moments change too much. And yeah… a lot of people are quietly hoping things like the classic weapon climbing and environmental set pieces stay intact.

The Real Takeaway

Right now, this is pure promise. No gameplay. No release window. Just confirmation and a teaser.

But sometimes that’s enough — especially when it’s tied to something that shaped an entire generation of action games.

If this really is a full ground-up remake, it could end up being one of the biggest nostalgia-meets-modern-tech releases PlayStation has done in years.

Now comes the hard part: waiting.

Honestly though — if they rebuild it with modern tech but keep that old-school intensity, that could be something special.

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